5 Ways to Roll for Stats in [Game Name]

Image of rolling dice in {game name}

Rolling for stats is a fundamental aspect of many role-playing games. It can determine the strengths and weaknesses of your character and greatly impact your overall gameplay experience. If you’re new to role-playing games or simply want to improve your stat-rolling abilities, this article will guide you through the process of rolling for stats, providing valuable tips and tricks to maximize your chances of creating a well-rounded character.

$title$

Typically, there are two main methods for rolling stats: the 4d6 drop lowest method and the standard array method. The 4d6 drop lowest method involves rolling four six-sided dice and dropping the lowest result. This process is repeated six times to generate six ability scores. The standard array method, on the other hand, presents you with a set of predetermined ability scores that you can assign to your character. While the 4d6 drop lowest method offers more variance and the potential for higher scores, it also comes with a greater risk of rolling poorly. The standard array method provides more consistency and ensures a balanced set of abilities.

Once you’ve chosen your method for rolling stats, it’s essential to consider your character’s class and background when assigning your ability scores. If you’re playing a fighter, for example, you’ll want to prioritize Strength and Constitution. If you’re playing a wizard, on the other hand, you’ll want to focus on Intelligence and Wisdom. By taking into account your character’s intended role, you can optimize your stat distribution and create a character that is well-suited to their chosen path.

The Dice Pool Method

The Dice Pool Method is a popular method for rolling for stats in tabletop role-playing games. It involves rolling a set of dice and adding the results together to determine the value of each stat. The specific dice used and the number of dice rolled can vary depending on the game system, but the general process is the same.

Using a standard 6-sided die:

Step 1: Roll 3d6. The highest two dice are kept, while the lowest die is discarded.

Step 2: Reroll the discarded die.

Step 3: Add the results of the two remaining dice together. This is the value of your stat.

For example, if you roll 3d6 and get 2, 4, and 5, you would discard the 2 and reroll it. If you roll a 6, your stat would be 6 + 5 = 11.

This method produces a bell curve distribution of results, with most stats falling in the middle of the possible range. It is a relatively simple and straightforward method to use, and it can be used to generate a wide range of stat values.

The Standard Array Method

The standard array method is a way of generating character statistics that is often used in role-playing games. It is a simple and straightforward method that produces a well-rounded character.

To use the standard array method, simply choose a set of six ability scores from the following list:

Ability Score Modifier
15 +2
14 +2
13 +1
12 +1
10 0
8 -1
6 -2

You can choose the order of your ability scores in any way you like. For example, you could choose to have a character with a Strength of 15, a Dexterity of 14, a Constitution of 13, an Intelligence of 12, a Wisdom of 10, and a Charisma of 8.

The standard array method is a good choice for players who want to create a well-rounded character without having to roll dice. It is also a good choice for players who are new to role-playing games and want to avoid the complexity of rolling dice.

The Fudge Dice Method

The Fudge Dice Method is a variation of the standard 3d6 method that introduces a special die, known as the “fudge die.” This four-sided die (some versions are six-sided) has the following results:

  • +1 (1 in 4 or 1 in 6 chance)
  • -1 (1 in 4 or 1 in 6 chance)
  • 0 (2 in 4 or 4 in 6 chance)

When rolling for stats with the Fudge Dice Method, you roll 3d6 and then add the result of the fudge die.

For example, if you roll 3, 4, and 5 on the d6s, and then roll a +1 on the fudge die, your final result would be 13.

The Fudge Dice Method typically produces a wider range of results than the standard 3d6 method, making it more likely to roll very high or very low stats. This can make for more varied and interesting characters, but it can also lead to some players feeling like their characters are too weak or too powerful.

Variations

There are several variations of the Fudge Dice Method, including:

  • The “Double Fudge” Method: This method uses two fudge dice instead of one. This produces an even wider range of results than the standard Fudge Dice Method.
  • The “Modified Fudge Dice” Method: This method uses a modified fudge die with the following results:
    • +2 (1 in 6 chance)
    • -2 (1 in 6 chance)
    • +1 (2 in 6 chance)
    • -1 (2 in 6 chance)
    • 0 (1 in 6 chance)

    This method produces a more moderate range of results than the standard Fudge Dice Method.

The Roll and Keep Method

The Roll and Keep Method is a simple and straightforward method for rolling for stats. It involves rolling a set of dice, keeping the highest or lowest results, and then repeating the process until you have a set of stats that you are satisfied with.

Step 1: Choose a set of dice

The first step is to choose a set of dice to roll. The most common option is to use a set of 4d6, which means rolling four six-sided dice. However, you can use any set of dice that you like, such as 3d6, 5d6, or even 1d20.

Step 2: Roll the dice

Once you have chosen a set of dice, roll them and record the results. For example, if you are using 4d6, you might roll a 3, 4, 5, and 6.

Step 3: Keep the highest or lowest results

The next step is to keep the highest or lowest results, depending on the method you have chosen. If you are using the Roll and Keep Highest method, you would keep the highest three results from your roll, which in this case would be 6, 5, and 4.

Step 4: Repeat the process

Repeat steps 1-3 until you have a set of stats that you are satisfied with. For example, you might roll 4d6 three times and keep the highest three results from each roll.

Step 5: Assign your stats

Once you have a set of stats, you can assign them to your character. For example, you might assign the highest stat to Strength, the second highest stat to Dexterity, and so on.

Step 6: Adjust your stats

If you are not satisfied with your stats, you can adjust them by adding or subtracting points. For example, you might add +2 to Strength and -2 to Dexterity.

Step 7: Repeat steps 3-6 until you have a set of stats that you are happy with

Keep rolling and adjusting your stats until you have a set that you are happy with. There is no right or wrong answer, so take your time and experiment until you find a set that you like.

The Freeform Method

The Freeform Method is a highly customizable method that allows players to create their own unique stat arrays. This method is perfect for players who want to have complete control over their character’s abilities, or for players who want to create a character that is truly unique.

Here is how to roll for stats using the Freeform Method:

  1. Start by choosing which ability scores you want to roll for. There are six ability scores: Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma.
  2. Decide how many dice you want to roll for each ability score. You can roll as few as 1 die or as many as you want.
  3. Roll the dice and add up the results.
  4. Assign the scores you rolled to the ability scores you chose in step 1.

For example, to roll for a character’s Strength score using the Freeform Method, you could roll 3d6 and add the results. If you rolled an 18, a 16, and a 14, your character’s Strength score would be 18 + 16 + 14 = 48.

The Freeform Method provides the most flexibility and control over a character’s stats, but it can also be more time-consuming. If you are looking for a quick and easy way to roll for stats, you may want to consider one of the other methods.

The Average Array Method

The Average Array Method is a quick and easy way to generate a set of ability scores for your character. It involves rolling 4d6 and dropping the lowest die. You then repeat this process six times to generate six scores. These scores are then arranged in the order of your choice.

Step-by-Step Guide

  1. Roll 4d6.
  2. Drop the lowest die.
  3. Repeat steps 1 and 2 six times.
  4. Arrange the scores in the order of your choice.

Advantages

  • Quick and easy to use.
  • Produces a balanced set of scores.
  • Can be used to generate scores for any class or race.

Disadvantages

  • Can result in low scores if you roll poorly.
  • May not produce the specific scores you want.

Variations

The Average Array Method can be varied to produce different results. For example, you can:

  • Roll 3d6 instead of 4d6 to generate lower scores.
  • Roll 5d6 instead of 4d6 to generate higher scores.
  • Drop the two lowest dice instead of the lowest die to generate more balanced scores.
Method Advantage Disadvantage
4d6, drop lowest Quick and easy, balanced scores Can result in low scores
3d6, drop lowest Lower scores Less likely to produce high scores
5d6, drop lowest Higher scores More likely to produce unbalanced scores
4d6, drop two lowest More balanced scores Slower and more complicated

How To Roll For Stats

Rolling for stats can be a contentious issue in table-top RPGs. Some people swear by it, while others believe that it can lead to unfair character creation. Ultimately, the decision of how to roll for stats is up to the individual group playing the game. However, there are a few things to keep in mind when rolling for stats, which can be determined either randomly or by using a point-buy system.

Those who are in favor of rolling for stats often argue that it adds an element of excitement and unpredictability to the character creation process. They also believe that it can lead to more interesting and varied characters. However, there is also the potential for rolling for stats to lead to unfair character creation. For example, a player who rolls poorly for their stats may end up with a character who is significantly weaker than the other players’ characters, or a player who rolls very well may end up with a character who is significantly more powerful than the other players’ characters.

If you are considering rolling for stats, there are a few things you can do to mitigate the potential for unfairness. First, you can use a dice rolling system that is designed to produce more balanced results. Second, you can set a minimum and maximum score for each stat, which will help prevent players from rolling extremely high or low scores. Finally, you can allow players to re-roll their stats if they are unhappy with the results.

People Also Ask About How To Roll For Stats

How do you roll for stats in 5e?

In 5e, there are two ways to roll for stats: the standard array and the 4d6 drop 1 method. The standard array is a set of six scores that are already balanced, while the 4d6 drop 1 method involves rolling 4d6 and dropping the lowest die.

What is the best way to roll for stats?

There is no one-size-fits-all answer to this question, as the best way to roll for stats will vary depending on the game system you are playing and the preferences of your group. However, some general tips include using a dice rolling system that is designed to produce balanced results, setting a minimum and maximum score for each stat, and allowing players to re-roll their stats if they are unhappy with the results.

Can you roll for stats in Pathfinder?

Yes, you can roll for stats in Pathfinder. There are two ways to do this: the standard array and the 4d6 drop 1 method. The standard array is a set of six scores that are already balanced, while the 4d6 drop 1 method involves rolling 4d6 and dropping the lowest die.