Top 5 Double Evo Decks for Clash Royale

Double Evo Decks for Clash Royale

Are you tired of losing in Clash Royale due to weak deck combinations? Do you want to dominate the arena and climb up the ranks swiftly? If yes, this article is just what you need. $title$ Here, we will introduce you to the best double Evo deck in Clash Royale that will make you unstoppable.

This double Evo deck combines the power of Elixir Golem and Electro Giant, two formidable cards that complement each other perfectly. The Elixir Golem serves as the primary tank, drawing enemy fire while generating Elixir. This constant flow of Elixir allows you to quickly deploy the Electro Giant, which deals devastating damage to enemy towers and troops. The deck also features the Tornado spell to pull enemy units into a central location, making it easier for the Electro Giant to eliminate them.

Additionally, the deck includes support cards that enhance its overall strength. The Miner acts as a sneaky attacker, chipping away at enemy towers while distracting defenses. The Earthquake spell deals area-of-effect damage, weakening enemy swarms and buildings. Finally, the Mirror card allows you to replay any card in your deck, giving you the flexibility to adapt to different situations and counter enemy strategies. With this powerful double Evo deck, you will be able to achieve victory after victory in Clash Royale.

Synergistic Core: The Heart of the Deck

The synergistic core of a double Evo Deck serves as its foundation, providing the deck with its primary functions and mechanics. This core typically consists of a combination of cards that complement each other, enabling the deck to execute its strategy effectively.

At the heart of most double Evo Decks lies a core combination of cards that facilitate efficient elixir investment and potent offensive capabilities. The Hunter and Valkyrie, for instance, are commonly used together due to their shared Crowd Control abilities and ability to synergize with the defensive core cards.

Furthermore, the inclusion of a high-damage card like the Mini P.E.K.K.A or Lumberjack adds a significant offensive punch to the deck, particularly when paired with the Double Evo synergy. By integrating these core cards that synergize well, double Evo Decks create a formidable offensive and defensive infrastructure, enabling them to dominate opponents on the battlefield.

Core Card Role
Hunter Crowd Control, Air Defense
Valkyrie Crowd Control, Splash Damage
Mini P.E.K.K.A High Damage, Melee Attacker
Lumberjack High Damage, Rage Ability

Hybrid Control: Maintaining Momentum

Hybrid control decks combine elements of traditional control, aiming to limit enemy offense and outlast opponents, with the aggressive power of a double elixir push. These decks excel at exploiting the momentum from successfully defending against enemy attacks by counter-pushing with a devastating force that can overwhelm the opponent.

Early Game Control: Establishing a Stronghold

The early game for hybrid control decks focuses on gaining and maintaining control of the battlefield. Players carefully place defensive structures to protect their towers while strategically saving elixir to counter enemy attacks. The goal is to prevent any significant enemy pushes and establish a solid defensive foundation.

Exploiting Momentum: Double Elixir Dominance

When the double elixir period arrives, hybrid control decks unleash their true potential. They leverage the increased elixir to deploy powerful counter-push combinations that overwhelm the opponent. These pushes often involve a combination of tanks, support cards, and high-damage troops that aim to break through enemy defenses and take down a tower. By effectively managing their elixir and exploiting the momentum from their successful defenses, hybrid control decks can snowball their advantage into a decisive victory.

Card Type Role in Hybrid Control
Defensive Buildings Protect towers and absorb enemy damage
Control Cards Limit enemy pushes and disrupt their strategy
Tanks Absorb damage and create space for support and damage troops
Support Cards Provide healing, damage-over-time, or utility
High-Damage Troops Deal punishing damage to enemy defenses and win confrontations

Defensive Rampart: Tesla and Tombstone

Tesla and Tombstone are iconic defensive structures in Clash Royale, providing a formidable barricade against enemy troop advances. Tesla, with its devastating chain-lightning attacks, excels at eliminating swarms of smaller units. Tombstone, on the other hand, spawns skeletons that distract and harass opposing troops, creating an additional layer of defense.

Tesla: The Arc Lightning Bastion

Tesla’s piercing chain-lightning damage makes it a nightmare for swarm decks. Its high hitpoints ensure it can withstand a significant amount of punishment, making it a reliable defensive anchor. Tesla’s only weakness lies in its slow attack speed, which can leave it vulnerable to fast-moving troops like Hog Rider.

Tombstone: A Necromantic Bulwark

Tombstone’s ability to spawn skeletons continuously provides a constant stream of distractions and harassment for enemy troops. These skeletons can tank damage, slow down enemy pushes, and even deal some damage of their own. Tombstone’s low cost and efficient troop production make it a versatile defensive option for any deck.

Combos with Tesla and Tombstone

Tesla and Tombstone can be paired with a variety of other defensive cards to create a near-impenetrable barrier. Here are some effective combinations:

Tesla + Inferno Tower Tesla + Cannon Tesla + Archers
Inferno Tower’s increased damage against tanks complements Tesla’s effectiveness against swarms. Cannon’s long range and sturdy base health provide additional defensive support. Archers’ anti-air capabilities protect Tesla from aerial threats like Minions or Balloons.

Aerial Dominance: Mega Minion and Minions

The Mega Minion and Minions are a formidable aerial combo that can devastate enemy defenses. The Mega Minion’s high health and damage make it an excellent tank, while the Minions’ swarming ability provides overwhelming numbers.

Mega Minion

  • Health: 960 (Level 9)
  • Damage: 160 (Level 9)
  • Hitpoints: 3,360 (Level 9)
  • Speed: Medium
  • Cost: 3 Elixir

Role

The Mega Minion is a versatile card that can be used in both offensive and defensive roles. It excels as a tank for ground troops and can also deal with aerial threats effectively. Its high health makes it difficult to take down, even for multiple enemy units.

Minions

  • Health: 240 (Level 9)
  • Damage: 80 (Level 9)
  • Hitpoints: 960 (Level 9)
  • Speed: Fast
  • Cost: 2 Elixir

Role

Minions are a swarm unit that can overwhelm enemy defenses with their sheer numbers. They are particularly effective against buildings and can quickly take down a tower if left unchecked. Their fast speed makes them difficult to counter, especially with melee troops.

Cycle Control: Ice Spirit and Zap

Ice Spirit

The Ice Spirit is a low-cost swarm troop that can be used to cycle cards and kite enemy troops. It can also be used to freeze enemy units, giving your other troops more time to deal damage. The Ice Spirit is a versatile card that can be used in a variety of decks.

Zap

Zap is a low-cost spell that can be used to reset enemy troops, kill swarms, and activate your own King Tower. It can also be used to bait out enemy spells, such as the Log or Arrows. Zap is a versatile card that can be used in a variety of decks.

Miner Control

Miner Control decks use the Miner to chip away at the enemy’s tower while using defensive buildings and spells to protect their own tower. These decks typically use a combination of low-cost cards and spells to cycle quickly through their deck and keep up the pressure on their opponent. Miner Control decks can be very difficult to beat if the player is able to create a good elixir advantage.

Pros

  • Can be very difficult to beat if the player is able to create a good elixir advantage
  • Can chip away at the enemy’s tower while using defensive buildings and spells to protect their own tower
  • Can cycle quickly through their deck and keep up the pressure on their opponent

Cons

  • Can be vulnerable to decks that have a lot of area damage
  • Can be difficult to play against players who are able to defend well
  • Can be difficult to win if the player is unable to create a good elixir advantage
Troop Cost Damage Health
Miner 3 400 750
Goblin Barrel 3 160 500
Ice Spirit 1 120 200
Zap 2 160
Goblin Gang 3 135 400
Princess 3 280 650
Bomb Tower 4 200 1350

Tower Destruction: Miner and Goblin Barrel

In high-level gameplay, your deck will need a substantial win condition to secure victories. Two excellent options for a double-elixir deck are the Miner and Goblin Barrel. These cards excel at pressuring an opponent’s tower while also staying safe from spells like the Log and Arrows.

Miner

The Miner is a 3-elixir Epic card that burrows underground, allowing him to bypass defenses and directly target enemy buildings, including the Princess Tower. With 1,300 hitpoints, he is relatively sturdy, making it challenging for opponents to counter him if they don’t have a building nearby. The Miner’s ability to bypass defenses makes him an excellent choice for slowly chipping away at an opponent’s tower over time or finishing it off once their defenses are depleted.

Goblin Barrel

The Goblin Barrel is a 3-elixir Common card that throws three Goblins over the arena wall, targeting the nearest enemy building or troop. The Goblins deal significant damage to buildings, and their small size makes them difficult to neutralize with spells or area-damage cards. The Goblin Barrel is best used when your opponent has no air defense cards available, as it can quickly overwhelm a tower and deal massive damage if left unchecked.

Using the Miner and Goblin Barrel Combo

The Miner and Goblin Barrel combo works exceptionally well due to the following reasons:

  • Tanking: The Miner can tank for the Goblin Barrel, providing a distraction for the building and absorbing any potential damage.
  • Surprise factor: The Goblin Barrel can be deployed quickly and unexpectedly, catching your opponent off guard before they have time to react.
  • Chip damage: The combination of the Miner and Goblin Barrel can chip away at an opponent’s tower gradually, making it difficult for them to defend against.

Adaptable Gameplay: Switching Between Defense and Offense

Double Evo Deck is renowned for its versatility, allowing players to seamlessly transition between defensive and offensive strategies. Its unique card combination provides exceptional flexibility, enabling it to counter diverse decks and adapt to various gameplay situations.

Defensive Strategy

In defense, the Double Evo Deck relies on sturdy units like Inferno Tower, Valkyrie, and Knight to neutralize enemy pushes. The strong defensive capabilities of these cards grant ample time for the player to build elixir and prepare a counterattack.

Projectile Denial

The presence of Hunter and Magic Archer in the Double Evo Deck grants effective projectile denial. These cards can swiftly eliminate enemy units behind protective structures, breaking through their defensive lines and securing a foothold in the opponent’s territory.

Building Counters

The Double Evo Deck also features cards specifically designed to counter enemy buildings. Lumberjack’s Rage ability hastens the destruction of structures, while Magic Archer’s Piercing Shot can even reach X-Bow and Mortar behind walls.

Versatile Support

Zap provides versatility for both defense and offense. It can stun enemy swarms, reset Inferno Towers, and cycle elixir quickly. The Log serves a similar purpose, offering additional crowd control and chip damage.

Split Lane Defense

The Double Evo Deck’s defensive prowess extends to split lane defense. With multiple defensive options available, players can effectively counter pushes from both sides, ensuring the safety of their towers.

Offensive Strategy

When transitioning to offense, the Double Evo Deck becomes a potent attacking force. The combination of Lumberjack, Valkyrie, and Hunter provides a formidable push, capable of overwhelming enemy defenses.

Constant Pressure

The Double Evo Deck excels at applying constant pressure on the opponent. By rotating between units and utilizing support spells like Zap and the Log, players can maintain a relentless offensive that keeps the enemy on the back foot.

Spell Support

Arrows and Fireball provide additional support during offensive pushes. Arrows effectively counter enemy swarms, while Fireball can clear large groups of troops or eliminate high-priority targets.

Counterpush Potential

The Double Evo Deck’s defensive capabilities translate into formidable counterpush potential. After repelling an enemy push, players can swiftly assemble a powerful counterattack, utilizing the elixir advantage gained during defense.

Ladder Domination: A Proven Winner

The Double Evo Deck reigns supreme in the Clash Royale ladder, boasting an impressive track record of victories. Let’s delve into the intricacies of this formidable strategy.

The Core Cards

The Double Evo Deck revolves around four cornerstone cards: Elite Barbarians, Firecracker, Fisherman, and Mirror.

Elite Barbarians: The Spearhead

Elite Barbarians are the deck’s primary offensive force. Their swift movement speed and devastating attack damage make them a potent threat. Once leveled up with Mirror, they become an unstoppable juggernaut.

Firecracker: Air Defense and Support

Firecracker provides essential air defense, neutralizing opposing air troops. Her long range and splash damage also complement the Elite Barbarians’ ground assault.

Fisherman: Control and Distraction

Fisherman’s grappling hook is invaluable for crowd control and disruption. He can pull enemy troops towards him, interrupting their attacks and setting up potential counter-pushes.

Mirror: Doubling the Power

Mirror is the key card that elevates this deck to new heights. It allows you to deploy two Elite Barbarians or two Firecrackers simultaneously, overwhelming the opponent with double the offensive pressure.

Supporting Cast

The remaining cards in the deck provide additional support and flexibility.

  • Skeleton Barrel: Provides a quick and sneaky distraction, forcing the opponent to react.
  • Princess: Offers long-range support, damaging enemy troops and towers from a safe distance.
  • Rocket: A versatile damage spell that can eliminate high-health targets or chip away at towers.

Gameplay Strategy

The Double Evo Deck thrives on aggressive, fast-paced gameplay. Here are some tips for maximizing your success:

  1. Open with an Elite Barbarians push to gauge the opponent’s reaction.
  2. Use Fisherman to disrupt enemy pushes or pull units into your Firecracker’s range.
  3. Mirror your Elite Barbarians or Firecrackers to overwhelm the opponent with sheer force.
  4. Support your pushes with Skeleton Barrel or Princess to keep the pressure on.
  5. Use Rocket wisely to eliminate high-value targets or damage enemy towers.

Matchups and Weaknesses

The Double Evo Deck performs well against many popular decks, including those featuring Giant, Miner, and Royal Giant.

However, it can struggle against decks with heavy air troops, such as Lava Hound or Balloon.

Favorite Matchups Unfavorable Matchups
Giant Lava Hound
Miner Balloon
Royal Giant Royal Hogs

The Ultimate Guide to the Best Double Evo Deck in Clash Royale

Double Evo decks are a powerful and versatile archetype in Clash Royale. They utilize cards that can evolve, or merge, to create more powerful versions of themselves. This allows players to build up an army of powerful units that can quickly overwhelm their opponents.

The key to a successful Double Evo deck is to choose the right cards. Some of the best Evo cards in the game include: Royal Hogs, Goblin Giant, and Royal Giant. These cards are all relatively easy to upgrade and can evolve into powerful units that can deal significant damage.

In addition to Evo cards, it is important to include support cards in your deck. These cards can provide healing, protection, or other buffs to your Evo units. Some good support cards for Double Evo decks include: Heal Spirit, Electro Wizard, and Ice Golem.

Once you have chosen your cards, it is important to practice with your deck. Double Evo decks can be complex to play, and it takes time to master their unique mechanics. However, with practice, you will be able to master this powerful archetype and achieve success in Clash Royale.

People Also Ask About Best Double Evo Deck Clash Royale

What are the best Evo cards in Clash Royale?

Some of the best Evo cards in Clash Royale include: Royal Hogs, Goblin Giant, and Royal Giant.

What are some good support cards for Double Evo decks?

Some good support cards for Double Evo decks include: Heal Spirit, Electro Wizard, and Ice Golem.

How do I play a Double Evo deck?

Double Evo decks can be complex to play, but with practice, you will be able to master their unique mechanics. The key to success is to choose the right cards and use them effectively.