5 Best Ritual Spells in Dungeons & Dragons 5e

Top 5 Ritual Spells in D&D 5e
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Best 5e Ritual Spells

Ritual spells are a unique and powerful part of the Dungeons & Dragons 5e game. They require more time and resources to cast than normal spells, but they can also have much greater effects. This makes them ideal for situations where you need to get the most bang for your buck, so to speak.

Detect Magic

Detect Magic is a 1st-level divination spell that allows you to detect the presence of magic within 30 feet of you. This can be useful for finding hidden traps, magical items, or even other spellcasters. It can also be used to identify the school of magic that a spell or item belongs to, which can be helpful for determining its effects.

Identify

Identify is a 1st-level divination spell that allows you to learn the properties of a magic item. This can be useful for determining the item’s abilities, its value, and any curses or drawbacks that it may have. Identify can also be used to learn the history of an item, which can be helpful for roleplaying purposes.

Magic Missile

Magic Missile is a 1st-level evocation spell that deals 1d4 + 1 force damage to a target within 120 feet of you. This spell is simple and straightforward, but it is also very effective. Magic Missile is a great choice for dealing damage to a single target, especially if you need to hit a target from a distance.

Bless

Bless is a 1st-level enchantment spell that grants a bonus to attack rolls and saving throws to a creature within 30 feet of you. This spell is great for buffing your party members before a big fight. Bless is a concentration spell, which means that you need to maintain concentration on it in order for it to continue working.

Cure Wounds

Cure Wounds is a 1st-level evocation spell that heals a creature within 60 feet of you for 1d8 + your spellcasting ability modifier. This spell is essential for any party that wants to stay alive in a dungeon. Cure Wounds is a quick and easy way to heal your party members, and it can also be used to revive downed allies.

Best 5e Ritual Spells

Ritual spells are a special type of spell in Dungeons & Dragons 5th Edition (5e) that require a longer casting time than normal spells. They also require the caster to have access to a holy symbol or other material component that represents their deity or patron. In return for their extra casting time and material components, ritual spells are typically more powerful than their non-ritual counterparts.

There are many different ritual spells available in 5e, but some of the best include:

  • Find Familiar: This spell allows the caster to summon a familiar, a small animal that can act as a scout or messenger. Familiars can be very useful for gathering information or delivering messages in dangerous situations.
  • Leomund’s Tiny Hut: This spell creates a small, portable hut that can provide shelter for the caster and their companions. The hut is impervious to the elements and provides a safe place to rest or plan.
  • Identify: This spell allows the caster to identify the properties of a magical item. This can be very useful for determining the value of an item or for learning how to use it properly.
  • Water Breathing: This spell allows the caster and up to ten other creatures to breathe underwater for up to 24 hours. This can be very useful for exploring underwater environments or for escaping from drowning.
  • Speak with Dead: This spell allows the caster to communicate with the spirits of the dead. This can be very useful for gathering information or for resolving unfinished business.

People Also Ask About Best 5e Ritual Spells

What is the best ritual spell in 5e?

There is no one “best” ritual spell in 5e, as the best spell for a particular situation will depend on the specific circumstances. However, some of the most versatile and useful ritual spells include Find Familiar, Leomund’s Tiny Hut, Identify, Water Breathing, and Speak with Dead.

How do I cast a ritual spell in 5e?

To cast a ritual spell in 5e, the caster must first have access to a holy symbol or other material component that represents their deity or patron. The caster must then spend 10 minutes casting the spell, during which time they must concentrate on the spell. If the caster is interrupted during this time, the spell fails.

Can I cast a ritual spell as an action?

No, ritual spells cannot be cast as actions. They must be cast over the course of 10 minutes.