10 Easy Steps to Unlock World 4 in Super Mario DS

Image of World 4 in Super Mario DS

Featured Image: [Image of World 4-1 from Super Mario DS]

Are you ready to embark on an adventure through the enigmatic World 4 of Super Mario DS? Whether you’re a seasoned Mario veteran or a newcomer to the colorful realm of the Mushroom Kingdom, this guide will lead you seamlessly through the challenges and wonders that await. Whether you seek to uncover hidden secrets, conquer treacherous obstacles, or simply revel in the nostalgic charm of Mario’s classic platforming, our comprehensive guide will equip you with the knowledge and strategies to navigate World 4 with ease.

As you venture into World 4, be prepared to encounter a diverse and captivating landscape. From the serene depths of the underground caves in 4-1 to the perilous heights of the castle in 4-8, each level presents unique puzzles and enemies to test your skills. Whether you’re soaring through the sky in 4-2’s airship or battling the formidable Mega Mole in 4-7, the variety of challenges will keep you engaged and eager for more. Transitioning smoothly from one level to the next, you’ll uncover a tapestry of imaginative environments that showcase the boundless creativity of the Super Mario Bros. universe.

In addition to its captivating level design, World 4 of Super Mario DS also introduces a plethora of power-ups that enhance Mario’s abilities. From the elusive Super Star to the ever-valuable Cape Feather, these items empower you to overcome obstacles, defeat enemies, and soar to new heights. The ability to switch between Mario and Luigi on the fly adds an extra layer of versatility, allowing you to harness the unique skills of each brother to tackle specific challenges. With careful planning and skillful execution, you’ll master the art of utilizing these power-ups to progress through World 4 and unlock the secrets that lie within.

Unlocking the Hidden World: Accessing World 4 in Super Mario DS

To delve into the enigmatic World 4 of Super Mario DS, you must first embark on a series of intricate steps that will unlock this hidden realm. Begin your journey by completing the Star Road, a series of challenging levels accessible through the Star World. Upon successfully navigating these levels, you will be rewarded with the Blue Star Coin, which serves as the key to World 4.

With the Blue Star Coin in your possession, venture into the World 3 castle, Peach’s Castle. Within the castle’s depths, you will encounter a secret passageway concealed behind a bookshelf. Activate the mechanism by interacting with the bookshelf, granting you entry to a hidden room. In this room, you will find a Warp Pipe that will transport you directly to World 4.

Additional Tips for Accessing World 4

Tip Description
Use Power-Ups Strategically Utilize power-ups such as the Super Mushroom or Fire Flower to enhance your abilities and overcome obstacles.
Explore Thoroughly Don’t overlook any hidden nooks and crannies – secret passages and items may be concealed throughout the levels.
Experiment with Character Abilities Each character possesses unique abilities that can be advantageous in different situations. Experiment with Mario, Luigi, Toad, or Toadette to find the best strategy for each level.

Level 1: Bouldergeist’s Revenge

Embark on a subterranean adventure as you traverse through Bouldergeist’s Revenge, the first level of World 4. Navigate a labyrinthine cave system brimming with treacherous pitfalls and formidable foes. Utilize the Blue Toad, with its swift speed and advanced jumping capabilities, to conquer this formidable challenge.

The Bouldergeist’s Rampage

Confront the titular Bouldergeist, a colossal boulder that relentlessly pursues you throughout the level. Its unpredictable movements and relentless pursuit demand quick reflexes and strategic planning. Employ your acrobatic abilities to evade its crushing blows and progress through the perilous cavern.

Mastering Bouldergeist’s Behavior

To outwit the Bouldergeist, it’s crucial to understand its erratic movements. It swiftly charges in one of eight directions, pausing briefly before changing course. By tracking its trajectory and anticipating its next move, you can maneuver around it with ease. Additionally, exploiting the level’s tight corridors can trap the Bouldergeist, creating safe zones for you to gather your bearings.

Bouldergeist’s Properties Advantages
Relentless pursuit Forces players to stay alert and plan their movements carefully
Erratic movements Keeps players guessing and adds an element of unpredictability
Vulnerability in tight spaces Provides opportunities for players to outmaneuver the Bouldergeist

Level 2: Skull Castle

The second level in World 4 is the Skull Castle. This level is a haunted castle filled with ghosts, Boos, and other spooky enemies. The level is divided into two parts, with the first part taking place in the castle’s exterior and the second part taking place inside the castle.

Part 1: Exterior

The exterior of the Skull Castle is a dark and eerie place. The sky is a deep purple, and the ground is covered in bones and skulls. The player must navigate through a maze of walls and towers, avoiding the ghosts and Boos that inhabit the area. The player can also find a hidden Warp Pipe that leads to a secret area.

Part 2: Interior

The interior of the Skull Castle is even more dangerous than the exterior. The player must navigate through a series of rooms filled with traps and enemies. The player must also defeat a boss, a giant ghost named King Boo. Once the player has defeated King Boo, they will be able to exit the castle and continue their journey.

Tips

Here are some tips for completing the Skull Castle level:

Tip
Use the Fire Flower to defeat ghosts and Boos.
Be careful of the traps in the interior of the castle.
Find the hidden Warp Pipe to access a secret area.
Defeat King Boo to complete the level.

Level 3: Boo’s Mansion

Boo’s Mansion is the third level in World 4 of New Super Mario Bros. DS. It is a haunted house-themed level with many Boos and other ghostly enemies. The level is divided into three main sections:

Section 1: The Entrance Hall

The first section of the level is the entrance hall. This area is filled with Boos, which are invisible except when they are moving. Mario and Luigi must use their flashlights to stun the Boos and make them visible. The section also features a large chandelier that swings back and forth. Mario and Luigi must avoid the chandelier or they will be knocked back.

Section 2: The Library

The second section of the level is the library. This area is filled with bookshelves and ghosts. Mario and Luigi must use their flashlights to stun the ghosts and make them visible. The section also features a large bookcase that can be knocked over to reveal a secret passageway.

Section 3: The Ballroom

The third and final section of the level is the ballroom. This area is filled with Boos, ghosts, and other ghostly enemies. Mario and Luigi must use their flashlights to stun the Boos and ghosts and make them visible. The section also features a large chandelier that swings back and forth. Mario and Luigi must avoid the chandelier or they will be knocked back. The section also features a large organ that can be played to summon a giant Boo boss.

Enemy Behavior
Boo Invisible except when moving, can stun with flashlight
Ghost Can be stunned with flashlight, can possess Mario or Luigi
Giant Boo Can be summoned by playing the organ, vulnerable to fireballs

Level 4: Petey Piranha’s Pad

Stage 1: Piranha Panic

Navigate through a perilous maze filled with Petey Piranha’s minions, including Piranha Plants and Goombas. Collect Star Coins and use the moving platforms to reach the end of the stage.

Stage 2: Thwomp Ruins

Ascend a crumbling tower while dodging falling Thwomps. Utilize the Fire Flowers to defeat enemies and activate hidden platforms that lead to the next stage.

Stage 3: Lava Pit

Traverse a treacherous lava pit, avoiding the fiery projectiles and jumping over obstacles. Use the P-Wing to glide safely to the other side.

Stage 4: Koopa Underpass

Infiltrate a secret Koopa hideout, battling through hordes of Koopas and dodging their shell attacks. Activate switches to open up new paths and reach the final boss.

Stage 5: Boss Battle: Petey Piranha

Confront the colossal Petey Piranha in an epic showdown. Avoid his fireballs, smash his minions, and use the giant rotating platform to gain an advantage. By outwitting Petey Piranha and jumping onto his back, Mario can deliver the final blow and emerge victorious.

Level 5: Bowser Jr.’s Castle

The fifth level of World 4 is Bowser Jr.’s Castle. This level is a castle stage with many different rooms to explore. The goal of the level is to reach the end of the castle and defeat Bowser Jr..

Enemies

The enemies in Bowser Jr.’s Castle include Goombas, Koopa Troopas, and Shy Guys. There are also some new enemies in this level, such as the Bullet Bills and the Chain Chomps.

Obstacles

The obstacles in Bowser Jr.’s Castle include lava, spikes, and moving platforms. There are also some puzzles that you need to solve in order to progress through the level.

Star Coins

There are three Star Coins in Bowser Jr.’s Castle. The first Star Coin is located in the first room of the castle. The second Star Coin is located in the room with the lava. The third Star Coin is located in the room with the moving platforms.

Boss Battle

The boss battle in Bowser Jr.’s Castle is against Bowser Jr.. Bowser Jr. will attack you with fireballs and bombs. You need to dodge his attacks and hit him with your own attacks in order to defeat him.

Tips for Defeating Bowser Jr.

Action Result
Jump on Bowser Jr.’s head Damages Bowser Jr.
Hit Bowser Jr. with a fireball Damages Bowser Jr.
Dodge Bowser Jr.’s fireballs and bombs Avoids damage

Level 6: Airship

Level 6 is an airship level. It is the first level in World 4, and it is also the first level to feature the Airship enemy. The level is divided into two main sections: the first half takes place on the outside of the airship, while the second half takes place on the inside.

1: Airship Exterior

The first half of the level is relatively straightforward. Mario must jump from platform to platform, avoiding Airships and other enemies. There are also a few Warp Pipes that can be used to skip ahead. The halfway point of the level is a Checkpoint Flag.

2: Airship Interior

The second half of the level takes place on the inside of the airship. This section is more difficult than the first half, as Mario must navigate through a series of narrow corridors and avoid traps. The end of the level is a boss fight against Bowser Jr.

3: Boss Fight: Bowser Jr.

  • Bowser Jr. is a fast and agile opponent.
  • He will attack by shooting fireballs, throwing bombs, and charging at Mario.
  • To defeat Bowser Jr., Mario must first stun him by throwing a Blue Shell at him.
  • Once Bowser Jr. is stunned, Mario can attack him with a Ground Pound.
  • Bowser Jr. will take three Ground Pounds to defeat.

4: Star Coins

There are three Star Coins in Level 6.

Star Coin Location
1 On the outside of the airship, near the beginning of the level.
2 On the inside of the airship, in a hidden room.
3 At the end of the level, after defeating Bowser Jr.

5: Secrets

There is one secret in Level 6.

  • A hidden room on the inside of the airship. The room contains a 1-Up Mushroom and a Star Coin.

6: Enemies

The following enemies appear in Level 6:

  • Airship
  • Goomba
  • Koopa Troopa
  • Shy Guy
  • Bullet Bill
  • Bob-omb
  • Chain Chomp
  • Bowser Jr.

7: Tips

Here are some tips for completing Level 6:

  • Be careful when jumping from platform to platform. It is easy to fall off the airship.
  • Use the Warp Pipes to skip ahead if you are having trouble.
  • Stun Bowser Jr. with a Blue Shell before attacking him.
  • Use the Star Coins to get extra lives and power-ups.
  • Explore the level thoroughly to find the hidden room.

Level 7: Bowser’s Castle

Yoshi’s Tongue

Approach the four Shy Guys guarding the keyhole and use Yoshi’s tongue to grab and swallow them. This will unlock the castle’s main gates.

Invisible Maze

Jump down the hole in the castle’s courtyard. Navigate through the invisible maze by following the sound of music blocks. Collect the Boom Boom mushroom at the end to transform into Boom Boom and break through the cracked wall.

Bowser’s Chamber

In Bowser’s chamber, jump around the circular platform to avoid his fireballs. When Bowser jumps into the lava, he’ll leave behind a Starman. Grab it and quickly attack Bowser to defeat him.

Hidden Star

After defeating Bowser, a hidden Star will appear in the castle’s courtyard. Find the secret platform behind the waterfall to collect it.

Extra Lives

Mushroom Spot

Use the pipe in the courtyard to access the mushroom spot. Defeat the Shy Guys to spawn extra lives. Don’t overstay your welcome, as the water will eventually rise and drown you.

1-Up Tub

In the room with the two Bob-ombs, jump on the blue tub to reveal a hidden 1-Up mushroom.

Yoshi Coin

Collect 100 coins while riding Yoshi to spawn a Yoshi Coin, which grants you an extra life.

Star Coin

The three Star Coins are hidden in the following locations:

Star Coin 1 In the invisible maze, after transforming into Boom Boom.
Star Coin 2 In the hidden room behind the waterfall.
Star Coin 3 Inside Bowser’s stomach after defeating him.

Collecting Star Coins

To access World 4, you need to collect three Star Coins. They are scattered throughout the levels of World 3. Here’s how to get them:

  • Star Coin 1: In the level “Forest of Illusions,” after passing through the first pipe, you will reach a part with two platforms. Jump on the platform to the right to get the Star Coin.
  • Star Coin 2: In the level “Ice Cavern,” after defeating the first Big Boo, you will see a small cave on the left side. Enter the cave to find the Star Coin.
  • Star Coin 3: In the level “Fortress,” after passing the first Boom Boom, you will reach a room with a large pendulum. Jump on the pendulum and swing to the left to get the Star Coin.

Finding the Secret Exit

Once you have collected all three Star Coins, you can find the secret exit in the level “Fortress.” Here’s how:

  1. Pass through the first Boom Boom and reach the room with the large pendulum.
  2. Jump on the pendulum and swing to the left.
  3. You will see a secret platform on the left side. Jump on it.
  4. Follow the path to the secret exit.

Star Coins in “Fortress”

In the level “Fortress,” there are two additional Star Coins that you can collect.

Star Coin 4 Star Coin 5
After defeating the first Boom Boom, jump on the platform to the left to get the Star Coin. After defeating the second Boom Boom, jump on the platform to the right to get the Star Coin.

Mastering the Challenges

World 4 of New Super Mario Bros. DS poses several formidable challenges. Overcoming them requires precise maneuvers and a strategic approach.

1. **Navigating Jellyfish Fields:** Leap over the pulsating jellyfish and time your jumps to avoid touching their fatal tentacles.

2. **Ascending the Tower of Flame:** Use Mario’s fireballs to ignite torches and create updraft currents that propel you higher.

3. **Crossing the Lava Lake:** Carefully balance on narrow platforms and avoid fiery pillars erupting from the lava.

Defeating the Boss

The boss of World 4, Larry Koopa, presents a formidable challenge. To overcome him, utilize these techniques:

1. **Bait Larry’s Spin Attack:** Jump to trigger Larry’s spin attack, then quickly dodge out of his path.

2. **Hit Larry from Behind:** Wait for Larry to spin towards you, then sprint behind him and attack.

3. **Use Power-Ups Wisely:** Collect mushrooms or fire flowers to increase your abilities and damage output.

Other Tips

1. **Explore Hidden Areas:** Search for secret passages and collect hidden power-ups by breaking blocks or hitting hidden coins.

2. **Manage Health:** Collect mushrooms to replenish your health and avoid being defeated prematurely.

3. **Save Your Progress:** Utilize the save points to avoid losing progress if you encounter a game over.

4. **Memorize Level Layouts:** Studying the level layouts ahead of time will help you navigate obstacles more effectively.

5. **Practice Patience:** Don’t rush through levels. Take your time and observe enemy patterns to maximize success.

How to Get World 4 in Super Mario DS

Super Mario DS is a side-scrolling platformer game for the Nintendo DS. The game features Mario and Luigi as they travel through eight different worlds, each with its own unique enemies and challenges. To progress through the game, players must complete levels and collect stars. World 4 is the fourth world in the game, and it can be unlocked by completing World 3 and collecting 20 stars.

Once World 4 is unlocked, players can access it from the world map screen. The world consists of eight levels, each of which must be completed in order to progress. The levels in World 4 are more challenging than those in previous worlds, and they feature new enemies and obstacles. Players must use their skills and abilities to overcome these challenges and make it to the end of the world.

People Also Ask

How do I get past the ghost house in World 4?

To get past the ghost house in World 4, you need to find the hidden key. The key is located in a secret room in the basement of the ghost house. To find the secret room, you need to use the Boo Mario power-up to become invisible. Once you are invisible, you can walk through the walls of the basement and find the secret room.

How do I defeat the boss at the end of World 4?

To defeat the boss at the end of World 4, you need to use the Starman power-up. The Starman power-up will make you invincible and allow you to defeat the boss with a single hit.

How do I get all the stars in World 4?

To get all the stars in World 4, you need to complete all eight levels and collect all of the hidden stars. There are three hidden stars in each level, and they are typically found in secret areas or by completing bonus challenges. To find all of the hidden stars, you will need to explore the levels thoroughly and use your skills and abilities to overcome the challenges.