In the ever-evolving landscape of Battlegrounds, Reno Jackson stands as a formidable hero, known for his uncanny ability to discover powerful units beyond your wildest imagination. With each discovery, your board has the potential to transform into an unstoppable force, leaving your opponents in the dust. Embark on an extraordinary adventure as we delve into the heart of Reno Jackson’s arsenal, exploring the finest units that will lead you to glorious victory.
Among the countless treasures that await your discovery, certain units reign supreme, capable of single-handedly turning the tide of battle. The first of these is the elusive Baron Rivendare, whose mere presence grants your minions a formidable buff, doubling their deathrattle effects. Combined with a well-timed Ghoul, you can unleash a devastating wave of damage that crushes your adversaries. Furthermore, the mighty N’Zoth, the Corruptor, commands an army of the undead, resurrecting your fallen minions with renewed vigor. With each rebirth, their stats grow stronger, creating an impenetrable wall of persistent threats that will haunt your opponents’ nightmares.
As you progress, keep your eyes peeled for the elusive golden units. These legendary beings possess unmatched power, elevating your strategies to unprecedented heights. Golden Baron Rivendare multiplies deathrattle effects fourfold, unleashing a torrential storm of devastation upon your foes. Golden N’Zoth, the Corruptor, summons an endless legion of reborn minions, overwhelming your adversaries with an inexhaustible swarm of relentless undead. With these formidable companions at your side, victory shall be within your grasp, as you ascend to the pinnacle of Battlegrounds supremacy.
Unbeatable Trio: The Prime Synergy for Reno
Reno Jackson in Battlegrounds excels with his unique Hero Power, “Bob’s Reno-vation.” This ability allows him to refresh Bob’s Tavern, replacing all Minions with a higher Tier, and it becomes more potent when combined with specific units. The “Unbeatable Trio” is a prime example of this synergy, consisting of the following units:
1. Molten Rock
Molten Rock is a Tier 5 Elemental with the “Battlecry: Deal 6 damage to a random enemy.” This unit excels in the late game, where it can eliminate high-value enemy minions or deal significant damage to the opponent’s Hero. Its damage output is consistent and impactful, making it a crucial part of the “Unbeatable Trio.” Below is a table of Molten Rock’s battle effects:
Battle Effect |
---|
Deals 6 damage to a random enemy |
When combined with Reno’s Hero Power, you can acquire Molten Rock earlier in the game, granting you a significant advantage in the mid-game.
2. Lightfang Enforcer
Lightfang Enforcer is a Tier 6 Holy unit with the “Battlecry: Give adjacent minions +2/+2.” This unit enhances the stats of neighboring units, making them more durable and formidable in combat. Pairing Lightfang with Reno’s Hero Power allows you to access it sooner, bolstering your minions’ strength and resilience.
3. Baron Rivendare
Baron Rivendare is a Tier 6 Undead unit with the “Deathrattle: Summon a copy of this minion.” This exceptional unit doubles the presence of your powerful minions on the board, granting you twice the stats and effects. Acquiring Baron Rivendare through Reno’s Hero Power can dramatically alter the outcome of a game, creating a formidable army.
Unwavering Colossus: The Ultimate Tank
The Unwavering Colossus is a colossal force of unwavering resolve, capable of withstanding overwhelming odds with unparalleled resilience. Its colossal size, combined with its impenetrable defenses, makes it an impenetrable fortress on the battlefield.
Defensive Attributes
The Unwavering Colossus boasts exceptional defensive attributes that make it the epitome of durability. Its towering presence grants it a base health pool that rivals that of few other units, ensuring its longevity in battle. Furthermore, its innate ability, [Unwavering], amplifies its resilience by reducing incoming damage significantly. This damage reduction makes it exceptionally difficult to bring down, forcing opponents to dedicate a significant portion of their resources to eliminate it.
Attribute | Value |
---|---|
Base Health | 150 |
[Unwavering] Damage Reduction | 50% |
Healing Hand: The Nurturing Force of The Curator
Sunwalker
Sunwalker is a Neutral minion that excels in maintaining Reno Jackson’s health during battles. Its ability to restore 4 health to the hero at the end of his turn provides consistent healing, ensuring Reno’s survival in the late game. Additionally, Sunwalker’s high base stats (4/5) make it a valuable frontline unit, contributing to Reno’s overall board presence.
Primalfin Lookout
Primalfin Lookout, a Murloc minion, offers Reno Jackson both healing and synergy with other Murloc units. When played, it restores 2 health to the hero, providing immediate support in the early to mid-game. Moreover, Primalfin Lookout’s status as a Murloc makes it a valuable addition to Murloc-centric compositions, enabling Reno Jackson to leverage the powerful synergies of the Murloc tribe.
Holy Mecherel
Holy Mecherel is a Divine Shield minion with a potent healing ability. At the end of your turn, it heals the hero for 5 health. This effect can be particularly impactful in the late game, as it provides a significant burst of healing that can turn the tide of battle in Reno Jackson’s favor. Holy Mecherel’s Divine Shield also offers additional durability, making it a challenging unit for opponents to remove.
Minion | Effect | Rarity |
---|---|---|
Sunwalker | Restore 4 health at the end of your turn | Common |
Primalfin Lookout | Restore 2 health and synergy with Murlocs | Common |
Holy Mecherel | Restore 5 health with Divine Shield | Rare |
The Last Breath: Mal’Ganis, the Eternal
As a six-tier unit, Mal’Ganis possesses an intimidating presence on the battlefield with 8 attack and 8 health. His unique ability, “Last Breath,” activates upon his demise, inflicting 2 damage to all adjacent enemies. This makes him a formidable counter to token-based strategies or compositions heavily reliant on low-health minions.
Mal’Ganis’ Synergies:
Synergy | Effect |
---|---|
Deathrattle Units | Triggers Last Breath multiple times, dealing significant damage. |
Taunt Units | Protects Mal’Ganis, ensuring he survives to trigger Last Breath. |
Poisonous Units | Mal’Ganis’ Last Breath can synergize with poisonous units to eliminate high-health enemies. |
Divine Shield Units | Prevents Mal’Ganis from being targeted directly, allowing him to stay in play longer. |
Positioning Mal’Ganis optimally is crucial. Placing him adjacent to multiple enemy units maximizes the impact of his Last Breath, while protecting him with Taunt units or positioning him behind Divine Shield minions ensures his survival. With careful coordination, Mal’Ganis can wreak havoc on opposing compositions, making him a valuable addition to Reno Jackson’s lineup.
Shadowy Assassin: Deathspeaker, the Silencer
Deathspeaker, the Silencer is a powerful Neutral minion in Battlegrounds. It’s a Tier 6 minion with 7 Attack and 7 Health. Its Battlecry silences all other minions on the board, making it a great counter to Divine Shield and Deathrattle strategies.
Deathspeaker, the Silencer is especially effective in the late game, when Divine Shield and Deathrattle minions are more common. It can also be used to silence key enemy minions, such as Baron Rivendare or Ragnoros the Lightlord.
Synergies
Deathspeaker, the Silencer synergizes well with minions that benefit from being silenced, such as:
- Piloted Shredder
- Annoy-o-Tron
- Voidlord
It also synergizes well with other minions that have Battlecry effects, such as:
- Cobalt Guardian
- Murloc Tidecaller
- Swolefin
Tier | 6 |
Attack | 7 |
Health | 7 |
Battlecry | Silence all other minions. |
Unstoppable Force: Ancharr, the Lost
Ancharr, the Lost, is a fearsome Tier 6 minion exclusive to Reno Jackson’s Battlegrounds hero power. With a colossal 7 Attack and 14 Health, he boasts unmatched physical prowess, making him a formidable force on the battlefield.
Ancharr’s true power lies in his unique keyword ability, “Can’t Be Frozen.” This immunity to the devastating effects of freeze cards gives him an unparalleled advantage over enemies reliant on freezing strategies. Additionally, Ancharr has a base attack stat that surpasses most other Tier 6 minions, ensuring he can deal significant damage with every swing.
When facing Ancharr, opponents must consider the following strategies to mitigate his impact:
Strategy | Description |
---|---|
Taunt Minions | Deploying taunt minions can force Ancharr to attack them instead of your more vulnerable units. |
Divine Shield | Divine Shield cards can negate Ancharr’s attacks, providing a temporary reprieve. |
Poisonous Minions | Poisonous minions can swiftly eliminate Ancharr despite his high Health pool. |
Freeze Effects | While Ancharr cannot be frozen, other minions on your board may still be susceptible, so use freeze cards judiciously. |
Aoe Damage | Area-of-effect damage spells can target Ancharr along with other enemy minions, potentially reducing his impact. |
Arcane Mage:
Arcane Mage is a powerful minion that can deal massive damage to a single target. It has a Battlecry that deals 8 damage to a random enemy minion, and its Spell Damage effect increases the damage of its Arcane Missiles by 50%. This makes it a great choice for taking out enemy threats or clearing the board of smaller minions.
Archdruid Hamuul Runetotem:
Archdruid Hamuul Runetotem is a versatile minion that can provide either healing or damage, depending on the situation. He has a Battlecry that gives your hero 8 Armor, and his Overkill effect deals 8 damage to a random enemy minion. This makes him a great choice for protecting your hero from damage, especially against minions with large Attack values.
Divine Guardian
The Divine Guardian is a 6-star Divine minion with 8 attack and 8 health. It has the Divine Shield ability, which prevents it from taking damage from the first attack it receives. This makes it a very strong defensive unit, especially when combined with other Divine Shield minions or buffs.
Bloodthirst
The Divine Guardian has the Bloodthirst ability, which gives it +1 attack for each other friendly Divine Shield minion that dies. This can make it a very powerful attacker, especially if you have a lot of Divine Shield minions on the board.
Lightfang Enforcer
The Lightfang Enforcer is a 6-star Elemental minion with 6 attack and 6 health. It has the Divine Shield ability, and it also gives all other friendly Elemental minions +1/+1 and Divine Shield.
Golden Lightfang Enforcer
The Golden Lightfang Enforcer gives all other friendly Elemental minions +2/+2 and Divine Shield. This can make your Elemental minions very difficult to kill, and it can also help them to deal a lot of damage.
Unit | Tier | Attack | Health | Abilities |
---|---|---|---|---|
Divine Guardian | 6 | 8 | 8 | Divine Shield, Bloodthirst |
Lightfang Enforcer | 6 | 6 | 6 | Divine Shield, Elemental Synergy |
Golden Lightfang Enforcer | 6 | 6 | 6 | Divine Shield, Elemental Synergy +2/+2 |
Demonic Power: Imprisoner
Imprisoner, an exceptionally powerful unit, wields the formidable Demonic Power. When it attacks, it captures the most robust target among the enemy minions. However, the captured minion relentlessly bombards Imprisoner with its attacks. To counter this formidable ability, it is advisable to deploy your strongest minions with high attack power sparingly, as they become prime targets for Imprisoner’s grasp. Additionally, units with Divine Shield will absorb the initial attack, providing respite for your more potent minions.
Neutralizing Imprisoner
To effectively counter Imprisoner, consider several strategies:
- Deploy Weak Minions: Position weaker minions upfront to absorb Imprisoner’s initial attacks, preserving your stronger units for later combat.
- Use Divine Shield: Units with Divine Shield can absorb the initial attack, preventing the loss of a more valuable minion.
- Utilize Baron Rivendare: Baron Rivendare’s Deathrattle effect summons an exact copy of an adjacent minion upon its demise. By placing a high-attack minion beside Baron Rivendare, you can sacrifice it to Imprisoner and subsequently summon an identical unit, mitigating the loss.
The Numbers Behind Imprisoner
Imprisoner’s ability activates when it attacks, capturing the enemy minion with the highest attack power currently on the board. This powerful effect has significant implications in various battlegrounds scenarios:
Imprisoned Target | Consequences |
---|---|
Low-Attack Unit | Imprisoner’s attack is less threatening, allowing other minions to deal damage freely. |
High-Attack Unit | Imprisoner’s attack becomes more potent, potentially eliminating powerful minions from the enemy’s board. |
Divine Shield Unit | The Divine Shield absorbs Imprisoner’s initial attack, protecting the targeted minion from immediate harm. |
The Elemental’s Blessing: Raid Boss Onyxia
Onyxia is a powerful Tier 6 elemental that can significantly boost your board’s stats. When you play an Elemental minion, Onyxia grants it +4/+4 stats. Additionally, if you have three or more Elementals on the board, your other Elementals gain Windfury, making them formidable attackers.
10. Murozond
Murozond is a powerful Tier 6 minion that can provide you with an amazing advantage. When you play Murozond, you discover a copy of a minion from your opponent’s warband. This can be incredibly valuable, as it allows you to add a powerful unit to your own board or disrupt your opponent’s strategy by taking away their strongest minion.
Strengths:
- Can discover a powerful minion from your opponent’s warband.
- Can disrupt your opponent’s strategy by removing their strongest minion.
Weaknesses:
- Requires careful planning to maximize its value.
- Can be countered by minions with Divine Shield or Stealth.
Reno Jackson Battlegrounds Best Units
Reno Jackson is a unique hero in Battlegrounds who can discover three copies of a minion from his tavern tier or below. This makes him very versatile and able to adapt to any situation. However, it is important to know which minions are the best to discover with Reno Jackson. Here are some of the best minions:
- Baron Rivendare: Baron Rivendare is one of the best minions in the game, as he can double the deathrattles of your other minions. This can lead to some very powerful combos, such as doubling the deathrattles of Voidlords or Rat Pack.
- Ghastcoiler: Ghastcoiler is a great minion to discover with Reno Jackson because it can provide you with a lot of value. It has a deathrattle that summons two 1/1 Ghouls, and these Ghouls can be used to trade with your opponent’s minions or to activate other deathrattle effects.
- Lightfang Enforcer: Lightfang Enforcer is a very powerful minion that can give your other minions Divine Shield and Windfury. This can make your minions very difficult to kill, and it can also help you to win trades.
- Piloted Shredder: Piloted Shredder is a great minion to discover with Reno Jackson because it can provide you with a lot of tempo. It has a deathrattle that deals 2 damage to a random enemy minion, and this can help you to clear your opponent’s board.
- Voidlord: Voidlord is a very powerful minion that can be very difficult to kill. It has a deathrattle that summons three 1/3 Demons, and these Demons can be used to trade with your opponent’s minions or to activate other deathrattle effects.
People Also Ask About Reno Jackson Battlegrounds Best Units
What should I discover with Reno Jackson?
The best minions to discover with Reno Jackson are minions that have powerful deathrattles or that can provide you with a lot of value. Some of the best minions to discover include Baron Rivendare, Ghastcoiler, Lightfang Enforcer, Piloted Shredder, and Voidlord.
What is the best strategy for playing Reno Jackson?
The best strategy for playing Reno Jackson is to be flexible and adaptable. You should be able to adjust your strategy to the minions that you are able to discover. You should also try to focus on building a strong board early on, so that you can start to pressure your opponents.
What are some good combos with Reno Jackson?
Some good combos with Reno Jackson include:
- Baron Rivendare + Voidlord: This combo allows you to summon six 1/3 Demons when Voidlord dies.
- Ghastcoiler + Rat Pack: This combo allows you to summon four 1/1 Ghouls when Rat Pack dies.
- Lightfang Enforcer + Goldrinn, the Great Wolf: This combo allows you to give your Goldrinn, the Great Wolf Divine Shield and Windfury.